PDN modes with exactly two players on the duel link (one cable between two Portable Data Node units). Parent: Quickdraw.
Contrast with PDN Multi-Player Modes — serial chains for Posse and Shootout rings.
| Mode | Matchup | Rewards (canon) |
|---|---|---|
| ‣ | Hunter vs Bounty (opposite roles). | Win: +1 ‣ and +1 ‣. Loss: nothing. |
| ‣ | Same role vs same role (Hunter/Hunter or Bounty/Bounty). | Win: +1 QD Point. Loss: −1 QD Point. No Energy on Showdown wins today. |
Showdown rules are specced; full Showdown path in firmware is still open (see Showdown row Status and Quickdraw summary). Duel is the default booth path.