Bounty is the run/evade side in fiction and on the boards: one of two roles on Teams. Counterpart: Hunter. Play modes live under Quickdraw.
In play
- Duel — Bounty vs Hunter. Win: +1 Quickdraw Points and +1 Energy / Tokens. Loss: nothing.
- Showdown — Bounty vs Bounty. Win +1 QD Point; lose −1 QD Point.
- Posse — Bounty Challenger at the head of a same-role Supporter chain (Posse). Currently no boon for being a supporter.
- Shootout — Mixed roles in the ring; Bounty tag still applies for ops and boards where relevant. No points earned in code today.
LARP & on-screen identity
- Default Quickdraw: any linked Hunter with a PDN counts (training module).
- Repair Station — sign up as a contract Bounty, PDN activation, custom capture scenes. Journey: REAL BOUNTY.
- Campaign can connect players with on-site LARP Hunters and Bounties through missions while in the dirt (see Campaign).
- Lore Machine + Player Contracts — blurbs about what they are wanted for, tiers on Alleycat TV that increase as you gain infamy (Player Contracts · Lore Machine).
Leaderboards
Device