PDN modes that need more than two players linked over serial (3.5 mm aux chains on the Portable Data Node). Parent: Quickdraw.

Contrast with PDN Single Player Modes — one cable, two PDNs (Duel / Showdown).


How linking works


Modes (child specs)

Mode Page What it is Rewards (2027 canon)
Posse ‣ During an active duel, either side plugs supporters downline for a tactical advantage. Inherits duel outcome (QD Point + Energy on duel win). Posse advantage rules TBD.
Shootout ‣ Ring of up to ~13 players; king-of-the-hill. Mixed Hunter/Bounty roles OK. No QD Points or Energy in current design — glory, MC’d tournaments, Alleycat TV callouts.

Ops & player stories


Zone Control touchpoints

Some boons explicitly target multiplayer edges — see Zone Control Boons (e.g. Posse Hacking, backup supporters, best-of-three duels).


Open questions