After intake, players move through three games: Quickdraw, then Zone Control and/or Campaign.
The three games
- Quickdraw — PDN duels and chains (modes on that page)
- Zone Control — group control of FDNs / zones
- Campaign — missions and narrative objectives (optional Energy reroll at FDN)
Quickdraw sub-game
- Lore Machine — Alleycat TV tiered contracts that help build a rap sheet
Cross-cutting
- Teams — Hunter vs Bounty roles, Posse sides, and faction identity
Rankings (display)
- Leaderboards — Alleycat TV and player rankings; reflects play, not a separate game loop
Related Databases